Uncategorized
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Brawlhala (intro)
©Blue Mammoth Games (2014) – Revisionist and Clean up Animator
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12 Forever (intro)
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Full Throttle Remastered
© Double Fine (2017) – Production Assistant, Animation conforming Lead by the multi talented Ismael Bergara, this was my first introduction to project management and, at the time, the largest project Studio Yotta had taken on. I was brought on as Ismael’s assistant and dove into a massive asset haul of 588 unique shots varying in length, some of them requiring 3D splicing handled by Double Fine’s 3D in-house team. We were to draw over low-res pixelated animations to scale them up to hi-def vectors in Flash/Animate, adding additional animation to account for the widescreen aspect ratio.
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Rivals of Aether
© Dan Fornace, (2016 – 2019) – Clean up production management, conforming, and additional animation I have been involved with three separate Rivals of Aether projects since joining Studio Yotta; A minor role with the game’s original intro and two DLC teaser trailers. For this fourth project, we would revisit the original intro and add in animation for additional characters added since 2015. 14 speedy clean up animators joined me to complete this along with another project being handled simultaneously (Amphibia). Final intro animation viewed below, Definitive Edition teaser trailer.
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Amphibia (intro)
© Disney (2019) – Clean up lead, Revisionist Amphibia was our first project to be exported at 4K, creating massive file structures that would put Animate CCs limits to the test. We exported final file delivery as digital cells with color, shadow, and lines delivered in respective separate pieces.
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Warframe: Mission Critical
© Mashed, Warframe (2019) – Project Manager, Script editor, Animator This short was a collaboration between Studio Meala, Mashed, and the Warframe team. It was quite the challenge to complete a 5 minute short in less than 2 months. I was tasked as project manager, but wore many hats through the creative process. We primarily used Toonboom, After Effects, and Storyboard Pro. A Version 1 comp shows some of the changes the animation went through before the final composition was assembled. The completed animation can be viewed here.
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Smiling Friends (pilot)
© Adult Swim (2019 – 2020) – Assistant director, Production Manager, Animator Smiling Friends – Desmond’s Big Day Out is a 15 minute pilot that aired on Adult Swim, created by Michael Cusack and Zach Hadel. Posted here are shots I’ve animated, cleaned, revised, and added some additional art assets. The entirety of the pilot was created using Adobe Animate CC and Adobe After Effects. 32 animators were involved, using remote communications. The pilot premiered on April 1st, 2020 during Adult Swim’s 2020 April Fools Day schedule alongside several other pilots.
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Thundercats Roar! (Intro)
© Cartoon Network (2018) – Leading Clean Up production management. My team of 8 was tasked to clean up 8 fluid, high-action, roughly animated shots for the official Thundercats Roar intro. We had about 1 month to completion. I broke these down into 28 more manageable pieces, separating effects, characters, and background elements. Completed intro can be viewed below.
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Sonic Mania (intro)
©Sega (2017) Clean up and revision animator 2 character shots, 1 FX shot – revised and cleaned up from rough animation.